Crystallization Blueprint
Generative mapping animation, Cardboard, Plaster, 51*57*12 cm, 2025

A video-mapping installation based on a geometric model of a Triakis Tetrahedron. The process began with digital processing of the form to increase its surface area, unfolding it into a 2D diagram, and manually assembling it from cardboard cuts. The object was coated with a thin layer of plaster, giving it a crystalline and uniform appearance that serves as a "screen" for a generative projection precisely calibrated to it. The projected content is created in real-time and includes scenes of SDF bodies merging into the structure, particle streams moving between facets, and light lines (Line Saber) following the form's contour.
The work examines the concept of "manifestation"—the moment an abstract mathematical idea becomes a physical body, and then returns and decomposes into light and data. The use of the mapping technique creates a duality: the physical object is permanent and static, but its digital "soul" is in constant change. The transition between SDF (liquid digital matter), particles, and light lines represents the dynamics of reality—it appears stable and solid, but beneath the surface, it is composed of networks of information and flowing energy.